comac_desk_app/ThirdpartyLibs/Libs/windows-x86_64/vtk/include/vtkPartitionBalancer.h

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5.3 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkPartitionBalancer.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPartitionBalancer
* @brief Balances input partitioned data sets so each rank has the same number of data sets.
*
* This filter can be applied on `vtkPartitionedDataSet` or `vtkPartitionedDataSetCollection`.
*
* * Given an input `vtkPartitionedDataSet`, this filter adds
* `nullptr` instances in the output `vtkPartitionedDataSet` following a pattern specified
* as parameter. The output partitioned data set will have the same number of partitions across
* all ranks.
* * Given an input `vtkPartitionedDataSetCollection`, this filter is applied on each partitioned
* data set separately, and is producing a `vtkPartitioneDataSetCollection`.
*
* If some input partitions are `nullptr`, the output will see this partition squeezed out.
* The filter will treat the input partitioned data set as if this `nullptr` partition was non
* existent.
*
* The way the output is laid out is driven by the parameter `Mode`;
* * `Mode::Expand` generates, per partitioned data set, as many partitions as there are partitions
* in the input across all ranks.
* Given a valid partition (not `nullptr`) in the output partitioned data set at index
* n in rank i, all partitioned data set of all ranks but i have a `nullptr` instance as index n.
* Output partitions are sorted by rank number. i.e., for i < j, partition at rank i are indexed
* before partitions of rank j. Here is an example. of what would be generated for a
* given input. PDC holds for Partitioned Dataset Collection, and PD holds for Partitioned Dataset.
* @verbatim
* Input:
* rank 0: PDC [ PD (DS0, DS1, DS2) ] [PD (nullptr, DS100) ]
* rank 1: PDC [ PD (DS3, nullptr, DS4) ] [PD () ]
*
* Output:
* rank 0: PDC [ PD (DS0, DS1, DS2, nullptr, nullptr) ] [PD (DS100) ]
* rank 1: PDC [ PD (nullptr, nullptr, nullptr, DS3, DS4) ] [PD (nullptr) ]
* @endverbatim
* * `Mode::Squash` generates, per input partitioned data set, the minimum number of partitions
* possible, appending `nullptr` in ranks lacking partitions. Using the same example as above:
* @verbatim
* Input:
* rank 0: PDC [ PD (DS0, DS1, DS2) ] [PD (nullptr, DS100) ]
* rank 1: PDC [ PD (DS3, nullptr, DS4) ] [PD () ]
*
* Output:
* rank 0: PDC [ PD (DS0, DS1, DS2) ] [PD (DS100) ]
* rank 1: PDC [ PD (DS3, DS4, nullptr) ] [PD (nullptr) ]
* @endverbatim
*/
#ifndef vtkPartitionBalancer_h
#define vtkPartitionBalancer_h
#include "vtkFiltersParallelModule.h" // for export macros
#include "vtkPartitionedDataSetAlgorithm.h"
class vtkMultiProcessController;
class VTKFILTERSPARALLEL_EXPORT vtkPartitionBalancer : public vtkPartitionedDataSetAlgorithm
{
public:
static vtkPartitionBalancer* New();
vtkTypeMacro(vtkPartitionBalancer, vtkPartitionedDataSetAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
///@{
/**
* Get/Set the controller to use. By default
* vtkMultiProcessController::GlobalController will be used.
*/
void SetController(vtkMultiProcessController*);
vtkGetObjectMacro(Controller, vtkMultiProcessController);
///@}
/**
* Modes defining the layout of the output.
*/
enum Mode
{
Expand,
Squash
};
///@{
/**
* Set / Get current layout of the output. Default value is `vtkPartitionBalancer::Squash`.
*/
vtkSetClampMacro(Mode, int, vtkPartitionBalancer::Expand, vtkPartitionBalancer::Squash);
vtkGetMacro(Mode, int);
///@}
/**
* Sets filter to expand mode. See example below.
*
* @verbatim
* Input:
* rank 0: PDC [ PD (DS0, DS1, DS2) ] [PD (nullptr, DS100) ]
* rank 1: PDC [ PD (DS3, nullptr, DS4) ] [PD () ]
*
* Output:
* rank 0: PDC [ PD (DS0, DS1, DS2, nullptr, nullptr) ] [PD (DS100) ]
* rank 1: PDC [ PD (nullptr, nullptr, nullptr, DS3, DS4) ] [PD (nullptr) ]
* @endverbatim
*/
void SetModeToExpand() { this->SetMode(vtkPartitionBalancer::Expand); }
/**
* Sets filter to squash mode. See example below.
*
* @verbatim
* Input:
* rank 0: PDC [ PD (DS0, DS1, DS2) ] [PD (nullptr, DS100) ]
* rank 1: PDC [ PD (DS3, nullptr, DS4) ] [PD () ]
*
* Output:
* rank 0: PDC [ PD (DS0, DS1, DS2) ] [PD (DS100) ]
* rank 1: PDC [ PD (DS3, DS4, nullptr) ] [PD (nullptr) ]
* @endverbatim
*/
void SetModeToSquash() { this->SetMode(vtkPartitionBalancer::Squash); }
protected:
vtkPartitionBalancer();
~vtkPartitionBalancer() override;
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
/**
* Local controller.
*/
vtkMultiProcessController* Controller;
int Mode;
private:
vtkPartitionBalancer(const vtkPartitionBalancer&) = delete;
void operator=(const vtkPartitionBalancer&) = delete;
};
#endif