49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLHyperTreeGridMapper.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOpenGLHyperTreeGridMapper
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* @brief map vtkHyperTreeGrid to graphics primitives
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*
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* vtkOpenGLHyperTreeGridMapper is a class that uses OpenGL to do the actual
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* rendering of Hyper Tree Grid.
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*/
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#ifndef vtkOpenGLHyperTreeGridMapper_h
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#define vtkOpenGLHyperTreeGridMapper_h
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#include "vtkHyperTreeGridMapper.h"
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#include "vtkSetGet.h" // Get macro
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#include "vtkSmartPointer.h" // For vtkSmartPointer
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#include "vtkRenderingOpenGL2Module.h" // For export macro
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class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLHyperTreeGridMapper : public vtkHyperTreeGridMapper
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{
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public:
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static vtkOpenGLHyperTreeGridMapper* New();
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vtkTypeMacro(vtkOpenGLHyperTreeGridMapper, vtkHyperTreeGridMapper);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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protected:
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vtkOpenGLHyperTreeGridMapper();
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virtual ~vtkOpenGLHyperTreeGridMapper() override = default;
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private:
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vtkOpenGLHyperTreeGridMapper(const vtkOpenGLHyperTreeGridMapper&) = delete;
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void operator=(const vtkOpenGLHyperTreeGridMapper&) = delete;
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};
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#endif
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