comac_desk_app/ThirdpartyLibs/Libs/windows-x86_64/vtk/include/vtkUTF8TextCodec.h

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkUTF8TextCodec.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkUTF8TextCodec
* @brief Class to read/write UTF-8 text
*
*
* A virtual class interface for codecs that readers/writers can rely on
*
* @par Thanks:
* Thanks to Tim Shed from Sandia National Laboratories for his work
* on the concepts and to Marcus Hanwell and Jeff Baumes of Kitware for
* keeping me out of the weeds
*
* @sa
* vtkUTF8TextCodecFactory
*
*/
#ifndef vtkUTF8TextCodec_h
#define vtkUTF8TextCodec_h
#include "vtkIOCoreModule.h" // For export macro
#include "vtkTextCodec.h"
class VTKIOCORE_EXPORT vtkUTF8TextCodec : public vtkTextCodec
{
public:
vtkTypeMacro(vtkUTF8TextCodec, vtkTextCodec);
static vtkUTF8TextCodec* New();
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* The name this codec goes by - should match the string the factory will take to create it
*/
const char* Name() override { return "UTF-8"; }
/**
* Iterate through the sequence represented by the stream assigning the result
* to the output iterator. The stream will be advanced to its end so subsequent use
* would need to reset it.
*/
void ToUnicode(istream& InputStream, vtkTextCodec::OutputIterator& output) override;
/**
* Return the next code point from the sequence represented by the begin, end iterators
* advancing begin through however many places needed to assemble that code point
*/
vtkTypeUInt32 NextUTF32CodePoint(istream& inputStream) override;
protected:
vtkUTF8TextCodec();
~vtkUTF8TextCodec() override;
private:
vtkUTF8TextCodec(const vtkUTF8TextCodec&) = delete;
void operator=(const vtkUTF8TextCodec&) = delete;
};
#endif