comac_desk_app/ThirdpartyLibs/Libs/windows-x86_64/vtk/include/vtkDataArrayCollection.h

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2024-11-21 11:50:43 +08:00
/*=========================================================================
Program: Visualization Toolkit
Module: vtkDataArrayCollection.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkDataArrayCollection
* @brief maintain an ordered list of dataarray objects
*
* vtkDataArrayCollection is an object that creates and manipulates lists of
* datasets. See also vtkCollection and subclasses.
*/
#ifndef vtkDataArrayCollection_h
#define vtkDataArrayCollection_h
#include "vtkCollection.h"
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkDataArray.h" // Needed for inline methods
class VTKCOMMONCORE_EXPORT vtkDataArrayCollection : public vtkCollection
{
public:
static vtkDataArrayCollection* New();
vtkTypeMacro(vtkDataArrayCollection, vtkCollection);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Add a dataarray to the bottom of the list.
*/
void AddItem(vtkDataArray* ds) { this->vtkCollection::AddItem(ds); }
/**
* Get the next dataarray in the list.
*/
vtkDataArray* GetNextItem() { return static_cast<vtkDataArray*>(this->GetNextItemAsObject()); }
/**
* Get the ith dataarray in the list.
*/
vtkDataArray* GetItem(int i) { return static_cast<vtkDataArray*>(this->GetItemAsObject(i)); }
/**
* Reentrant safe way to get an object in a collection. Just pass the
* same cookie back and forth.
*/
vtkDataArray* GetNextDataArray(vtkCollectionSimpleIterator& cookie)
{
return static_cast<vtkDataArray*>(this->GetNextItemAsObject(cookie));
}
protected:
vtkDataArrayCollection() = default;
~vtkDataArrayCollection() override = default;
private:
// hide the standard AddItem from the user and the compiler.
void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
private:
vtkDataArrayCollection(const vtkDataArrayCollection&) = delete;
void operator=(const vtkDataArrayCollection&) = delete;
};
#endif