comac_desk_app/ThirdpartyLibs/Libs/windows-x86_64/vtk/include/vtkAbstractInterpolatedVelo...

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkAbstractInterpolatedVelocityField.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkAbstractInterpolatedVelocityField
* @brief An abstract class for
* obtaining the interpolated velocity values at a point
*
*
* vtkAbstractInterpolatedVelocityField acts as a continuous velocity field
* by performing cell interpolation on the underlying vtkDataSet (or in the
* case of vtkCompositeInterpolatedVelocityField,
* vtkCompositeDataSets). This is an abstract sub-class of vtkFunctionSet,
* NumberOfIndependentVariables = 4 (x,y,z,t) and NumberOfFunctions = 3
* (u,v,w). With a brute-force scheme, every time an evaluation is
* performed, the target cell containing point (x,y,z) needs to be found by
* calling FindCell(); however vtkAbstractInterpolatedVelocityField uses
* locators to accelerate this operation via an instance of
* vtkFindCellStrategy. Even with the use of locators, the cost of the find
* cell operation can be large, hence this class performs local caching to
* reduce the number of invocations of FindCell(). As a result, this class
* is not thread safe as it contains local state (such as the cache
* information). Writing a threaded operations requires separate instances of
* vtkAbstractInterpolatedVelocityField for each thread.
*
* For vtkCompositeInterpolatedVelocityField with CLOSEST_POINT strategy,
* level #0 begins with intra-cell caching.
* Specifically if the previous cell is valid and the next point is still in
* it ( i.e., vtkCell::EvaluatePosition() returns 1, coupled with newly created
* parametric coordinates & weights ), the function values can be interpolated
* and only vtkCell::EvaluatePosition() is invoked. If this fails, then level #1
* follows by inter-cell search for the target cell that contains the next point.
* By an inter-cell search, the previous cell provides an important clue or serves
* as an immediate neighbor to aid in locating the target cell via vtkPointSet::
* FindCell(). If this still fails, a global cell location / search is invoked via
* vtkFindCellStrategy. Finally, if this operation fails, the streamline is
* considered terminated.
*
* Note the particular find cell strategy employed can affect the behavior
* of this class. If the strategy involved using a point locator (e.g.,
* vtkStaticPointLocator or vtkPointLocator via vtkClosestPointStrategy or
* vtkClosestNPointsStrategy) the performance of the class improves to the
* detriment of robustness. Using a cell locator (e.g., vtkStaticCellLocator
* or vtkCellLocator via vtkCellLocatorStrategy) improves robustness at some
* cost to performance. Originally, these different behaviors (i.e., using
* different locators) was codified into different subclasses of
* vtkAbstractInterpolatedVelocityField.
*
* Note that topologically structured classes such as vtkImageData and
* vtkRectilinearGrid are able to provide fast robust cell location. Hence
* the specified find cell strategy is only applicable to subclasses of
* vtkPointSet (such as vtkUnstructuredGrid).
*
*
* @warning
* vtkAbstractInterpolatedVelocityField is not thread safe. A new instance
* should be created by each thread.
*
* @sa
* vtkCompositeInterpolatedVelocityField vtkAMRInterpolatedVelocityField
* vtkGenericInterpolatedVelocityField vtkCachingInterpolatedVelocityField
* vtkTemporalInterpolatedVelocityField vtkFunctionSet vtkStreamTracer
* vtkFindCellStrategy
*/
#ifndef vtkAbstractInterpolatedVelocityField_h
#define vtkAbstractInterpolatedVelocityField_h
#include "vtkFiltersFlowPathsModule.h" // For export macro
#include "vtkFunctionSet.h"
#include "vtkNew.h" // for vtkNew
#include "vtkSmartPointer.h" // for vtkSmartPointer
#include <vector> // for weights
class vtkCellLocatorStrategy;
class vtkClosestPointStrategy;
class vtkClosestNPointsStrategy;
class vtkCompositeDataSet;
class vtkDataObject;
class vtkDataSet;
class vtkDataArray;
class vtkIdList;
class vtkPointData;
class vtkGenericCell;
class vtkFindCellStrategy;
class VTKFILTERSFLOWPATHS_EXPORT vtkAbstractInterpolatedVelocityField : public vtkFunctionSet
{
public:
///@{
/**
* Standard methods for obtaining type information and printing the object state.
*/
vtkTypeMacro(vtkAbstractInterpolatedVelocityField, vtkFunctionSet);
void PrintSelf(ostream& os, vtkIndent indent) override;
///@}
// Keep track of how the interpolated velocity field is
// initialized. Currently, all datasets that compose the velocity field are
// initialized (meaning that supporting structures like locators are
// built).
enum VelocityFieldInitializationState
{
NOT_INITIALIZED = 0,
INITIALIZE_ALL_DATASETS = 1,
SELF_INITIALIZE = 2
};
///@{
/**
* The Initialize() method is used to build and cache supporting structures
* (such as locators) which are used when operating on the interpolated
* velocity field. This method is needed mainly to deal with thread safety
* issues; i.e., these supporting structures must be built at the right
* time to avoid race conditions. Currently this method is used by
* vtkStreamTracer (and related classes) which process composite datasets
* (in the future other dataset types may be supported). Also, a
* initialization strategy can be specified which controls how the
* initialization process functions (this is a API placeholder for the
* future). Note that some subclasses may override the initialize
* method (via SelfInitialize()) because they have special methods of
* setting up the interpolated velocity field.
*/
virtual void Initialize(vtkCompositeDataSet* compDS, int initStrategy = INITIALIZE_ALL_DATASETS);
vtkGetMacro(InitializationState, int);
///@}
///@{
/**
* Set/Get the caching flag. If this flag is turned ON, there are two levels
* of caching for when the strategy is CLOSEST_POINT and one level of caching
* when the strategy is CELL_LOCATOR. Otherwise a global cell location is always
* invoked for evaluating the function values at any point.
*/
vtkSetMacro(Caching, bool);
vtkGetMacro(Caching, bool);
///@}
///@{
/**
* Get the caching statistics. CacheHit refers to the number of level #0 cache
* hits while CacheMiss is the number of level #0 cache misses.
*/
vtkGetMacro(CacheHit, int);
vtkGetMacro(CacheMiss, int);
///@}
vtkGetObjectMacro(LastDataSet, vtkDataSet);
///@{
/**
* Get/Set the id of the cell cached from last evaluation.
*/
vtkGetMacro(LastCellId, vtkIdType);
virtual void SetLastCellId(vtkIdType c) { this->LastCellId = c; }
///@}
/**
* Set the id of the most recently visited cell of a dataset.
*/
virtual void SetLastCellId(vtkIdType c, int dataindex) = 0;
///@{
/**
* Get/Set the name of a specified vector array. By default it is nullptr, with
* the active vector array for use.
*/
vtkGetStringMacro(VectorsSelection);
vtkGetMacro(VectorsType, int);
///@}
/**
* the association type (see vtkDataObject::FieldAssociations)
* and the name of the velocity data field
*/
void SelectVectors(int fieldAssociation, const char* fieldName);
///@{
/**
* Set/Get the flag indicating vector post-normalization (following vector
* interpolation). Vector post-normalization is required to avoid the
* 'curve-overshooting' problem (caused by high velocity magnitude) that
* occurs when Cell-Length is used as the step size unit (particularly the
* Minimum step size unit). Furthermore, it is required by RK45 to achieve,
* as expected, high numerical accuracy (or high smoothness of flow lines)
* through adaptive step sizing. Note this operation is performed (when
* NormalizeVector TRUE) right after vector interpolation such that the
* differing amount of contribution of each node (of a cell) to the
* resulting direction of the interpolated vector, due to the possibly
* significantly-differing velocity magnitude values at the nodes (which is
* the case with large cells), can be reflected as is. Also note that this
* flag needs to be turned to FALSE after vtkInitialValueProblemSolver::
* ComputeNextStep() as subsequent operations, e.g., vorticity computation,
* may need non-normalized vectors.
*/
vtkSetMacro(NormalizeVector, bool);
vtkGetMacro(NormalizeVector, bool);
///@}
///@{
/**
* If set to true, the first three point of the cell will be used to compute a normal to the cell,
* this normal will then be removed from the vorticity so the resulting vector in tangent to the
* cell.
*/
vtkSetMacro(ForceSurfaceTangentVector, bool);
vtkGetMacro(ForceSurfaceTangentVector, bool);
///@}
///@{
/**
* If set to true, cell within tolerance factor will always be found, except for edges.
*/
vtkSetMacro(SurfaceDataset, bool);
vtkGetMacro(SurfaceDataset, bool);
///@}
/**
* Copy essential parameters between instances of this class. This
* generally is used to copy from instance prototype to another, or to copy
* interpolators between thread instances. Sub-classes can contribute to
* the parameter copying process via chaining.
*/
virtual void CopyParameters(vtkAbstractInterpolatedVelocityField* from);
using Superclass::FunctionValues;
/**
* Evaluate the velocity field f at point (x, y, z).
*/
int FunctionValues(double* x, double* f) override = 0;
/**
* Set the last cell id to -1 to incur a global cell search for the next point.
*/
void ClearLastCellId() { this->LastCellId = -1; }
///@{
/**
* Get the interpolation weights cached from last evaluation. Return 1 if the
* cached cell is valid and 0 otherwise.
*/
int GetLastWeights(double* w);
int GetLastLocalCoordinates(double pcoords[3]);
///@}
///@{
/**
* Set / get the strategy used to perform the FindCell() operation. This
* strategy is used when operating on vtkPointSet subclasses. Note if the
* input is a composite dataset then the strategy will be used to clone
* one strategy per leaf dataset.
*/
virtual void SetFindCellStrategy(vtkFindCellStrategy*);
vtkGetObjectMacro(FindCellStrategy, vtkFindCellStrategy);
///@}
protected:
vtkAbstractInterpolatedVelocityField();
~vtkAbstractInterpolatedVelocityField() override;
static const double TOLERANCE_SCALE;
static const double SURFACE_TOLERANCE_SCALE;
int CacheHit;
int CacheMiss;
bool Caching;
bool NormalizeVector;
bool ForceSurfaceTangentVector;
bool SurfaceDataset;
int VectorsType;
char* VectorsSelection;
std::vector<double> Weights;
double LastPCoords[3];
int LastSubId;
double LastClosestPoint[3];
vtkIdType LastCellId;
vtkDataSet* LastDataSet;
vtkNew<vtkGenericCell> LastCell;
vtkNew<vtkGenericCell> CurrentCell;
vtkNew<vtkIdList> PointIds;
/**
* Make sure the velocity field is initialized: record the
* initialization strategy.
*/
int InitializationState;
// This is used to keep track of the find cell strategy and vector array
// associated with each dataset forming the velocity field. Note that the
// find cells strategy can be null, this means the find cell is invoked
// using the dataset's FindCell() method.
struct vtkDataSetInformation
{
vtkDataSet* DataSet;
vtkFindCellStrategy* Strategy;
vtkDataArray* Vectors;
vtkDataSetInformation(vtkDataSet* dataSet, vtkFindCellStrategy* strategy, vtkDataArray* vectors)
: DataSet(dataSet)
, Strategy(strategy)
, Vectors(vectors)
{
}
};
///@{
/**
* Define a FindCell() strategy, keep track of the strategies (and other
* cached information) associated with each dataset.
*/
vtkFindCellStrategy* FindCellStrategy;
std::vector<vtkDataSetInformation> DataSetsInfo;
std::vector<vtkDataSetInformation>::iterator GetDataSetInfo(vtkDataSet* dataset);
///@}
///@{
/**
* Set the name of a specific vector to be interpolated.
*/
vtkSetStringMacro(VectorsSelection);
///@}
/**
* Evaluate the velocity field f at point (x, y, z) in a specified dataset
* by invoking vtkDataSet::FindCell() to locate the next cell if the given
* point is outside the current cell. To address vtkPointSet, vtkPointLocator
* is involved via vtkPointSet::FindCell() using CLOSEST_POINT strategy
* for cell location. In vtkCompositeInterpolatedVelocityField with a CELL_LOCATOR strategy,
* this function is invoked just to handle vtkImageData and vtkRectilinearGrid that are not
* assigned with any vtkAbstractCellLocator-type cell locator.
* If activated, returned vector will be tangential to the first
* three point of the cell
*/
virtual int FunctionValues(vtkDataSet* ds, double* x, double* f);
/**
* Try to find the cell closest to provided x point in provided dataset,
* By first testing inclusion in it's cached cell and neighbor
* Then testing globally. Then, only if surface is activated finding the
* closest cell using FindClosestPointWithinRadius
*/
virtual bool FindAndUpdateCell(vtkDataSet* ds, vtkFindCellStrategy* strategy, double* x);
friend class vtkTemporalInterpolatedVelocityField;
///@{
/**
* If all weights have been computed (parametric coords etc all valid), a
* scalar/vector can be quickly interpolated using the known weights and
* the cached generic cell. This function is primarily reserved for use by
* vtkTemporalInterpolatedVelocityField
*/
void FastCompute(vtkDataArray* vectors, double f[3]);
void FastCompute(vtkAbstractInterpolatedVelocityField* inIVF, vtkDataArray* vectors, double f[3]);
bool InterpolatePoint(vtkPointData* outPD, vtkIdType outIndex);
bool InterpolatePoint(
vtkAbstractInterpolatedVelocityField* inIVF, vtkPointData* outPD, vtkIdType outIndex);
vtkGenericCell* GetLastCell()
{
return (this->LastCellId != -1) ? this->CurrentCell.Get() : nullptr;
}
///@}
///@{
/**
* These methods pertain to initializing the vector field by subclasses (which
* may have special initialization needs). The first allows a subclass to
* perform additional initialization. The second enabled the subclass to add
* a dataset, find cell strtegy, and associated vectors to FunctionHashMap.
*/
virtual int SelfInitialize() { return 0; }
void AddToDataSetsInfo(vtkDataSet*, vtkFindCellStrategy*, vtkDataArray* vectors);
size_t GetDataSetsInfoSize();
///@}
private:
vtkAbstractInterpolatedVelocityField(const vtkAbstractInterpolatedVelocityField&) = delete;
void operator=(const vtkAbstractInterpolatedVelocityField&) = delete;
};
#endif